Design For Real(ity)
Design For Real(ity) is a series of conversations hosted by Future Reality Design about transdisciplinary practices, featuring practitioners actively working in real-world applications to share their tools and experiences.
The series explores how transdisciplinary practices are shaping the way we work in the ever-changing world to respond to the current modern and future related societal and planetary issues. The conversations explore how practitioners, who are designers, artists, scientists and engineers, explore other disciplines and embed them in their practices that resulting exponential impact towards their works.
Moderated by Wigy Ramadhan, the co-founder of Future Reality Design and co-hosted with Product Design Focus.
Design For Real(ity) is a series of conversations hosted by Future Reality Design about transdisciplinary practices, featuring practitioners actively working in real-world applications to share their tools and experiences.
The series explores how transdisciplinary practices are shaping the way we work in the ever-changing world to respond to the current modern and future related societal and planetary issues. The conversations explore how practitioners, who are designers, artists, scientists and engineers, explore other disciplines and embed them in their practices that resulting exponential impact towards their works.
Moderated by Wigy Ramadhan, the co-founder of Future Reality Design and co-hosted with Product Design Focus.
1st Episode: Design with and for Planet
Our first episode explores transdisciplinary practice — design for and with the planet. We invited practitioners working across sustainability and regenerative design, bringing together critical inquiry, systems thinking, and the use of design to push the boundaries of science and engineering.
The conversation spanned from collaborative work between an artist and engineer realising a sculptural vision that responds to nature, to an artist who became an architect and material scientist through co-creation with bacteria, to design that moves beyond human-centricity, and how a designer works by integrating local wisdom, cradle to cradle thinking, and new approaches to materials for a more sustainable world.
We aim to inspire people by showing different approaches to making sustainable innovations happen through different lenses, and how collaboration and transdisciplinarity help the vision become visible.
Speakers:
Diego Iglesias, UK/Spain (Ex-Foster and Partner, Lir Labs)
Benedik Huber, UK/Germany(Lir Labs)
Richard Alexandre, UK/Brazil(Pyri, Design Council)
Andrita O. Yuniza, UK/Indonesia(Foster and Partner)
Shita Sekar, Finland/Indonesia(Aalto University)
Darina Maulana, Indonesia(Enviu)
2nd Episode: AI and XR in the intersection of Humanity and Planet
AI and Extended Reality (XR) have become today's reality. The application of AI has expanded beyond generating images and text — many practitioners are now exploiting it to create solutions for the world.
In our second episode of Design for Real(ity), we wanted to explore and understand how different practitioners approach AI and XR in their own ways. Not just discussing how they work with these tools, we also talked about the impact on humanity and the planet — from using XR to bring a Meta Human to life as a public figure, to understanding what it means to be a designer living in this new reality, and how a design engineer uses AI to understand nature, specifically soil, to help farmers. We also explored how designers should think critically about the moral and ethical implications of AI.
Our aim through this talk is to show the breadth of practitioners exploring AI across a diverse range of fields, making today's and tomorrow's designers aware of what's coming.
Speakers:
Ifeoluwa Afaloyan (Founders of Muju Earth)
Khalil Ismail (MIT Media Lab, Harvard GSD, Imperial College London, ex-Apple)
Chanwoo Lee (Modem Projects, Pentagram, MAP Project Office, Lovelace Research)
Reyhan Alif(Meta Human Designer at Genexys)
Rayi Harjani (Design Consultant at Somia CX)